Here is a list of all variables with links to the classes they belong to:
- s -
- same_field_nucleus_exclusion_distance : NucleationParameters
- scalar_empty_mask : ConstraintManager< dim, degree, number >
- scale_by_diagonal : MFOperator< dim, degree, number >
- scaling_diagonal : MFOperator< dim, degree, number >
- seed_increment : Nucleus< dim >
- seed_time : Nucleus< dim >
- seeding_increments : NucleationParameters
- seeding_time : NucleationParameters
- shared_feeval_scalar : FieldContainer< dim, degree, number >
- should_load_checkpoint : CheckpointParameters
- sim_timer : MFOperator< dim, degree, number >, SolveContext< dim, degree, number >
- simulation_variable_names : InitialConditionFile
- size : RectangularMesh< dim >
- smoother_degree : LinearSolverParameters
- smoothing_range : LinearSolverParameters
- solution_indexer : FieldContainer< dim, degree, number >, MFOperator< dim, degree, number >, Problem< dim, degree, number >, SolveContext< dim, degree, number >
- solution_level : FieldContainer< dim, degree, number >::FEEValuationDeps< Rank >
- solution_levels : GroupSolutionHandler< dim, number >
- solutions : MGSolver< dim, degree, number >, SolutionIndexer< dim, number >, SolutionLevel< dim, number >, SolverBase< dim, degree, number >
- solve_block : FieldContainer< dim, degree, number >, GroupSolutionHandler< dim, number >, MFOperator< dim, degree, number >, MGSolver< dim, degree, number >, SolverBase< dim, degree, number >
- solve_blocks : Problem< dim, degree, number >
- solve_context : MGSolver< dim, degree, number >, Problem< dim, degree, number >, RefinementManager< dim, degree, number >, SolverBase< dim, degree, number >
- solve_timing : SolveBlock
- solve_type : SolveBlock
- solvers : Problem< dim, degree, number >
- spatial_discretization : ConstraintManager< dim, degree, number >, ReadFieldBase< dim, number >, UserInputParameters< dim >
- spherical_mesh : SpatialDiscretization< dim >
- src_flag : Dependency
- step_length : NonlinearSolverParameters
- stream1 : TeeStream::TeeBuffer
- stream2 : TeeStream::TeeBuffer
- STRIKE : TerminalColor
- subdivisions : RectangularMesh< dim >